THPS is back, Stabreeze financials, Playstation Studios, Harvest Moon, more

TGO Daily

TGO After-Show

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How’s it going everybody, Adrian Simple here from The Gaming Observer, and this is your daily news update for Wednesday, May 13th. We have got a ton of news to get into today, so let’s jump right in.

Tony Hawk Pro Skater 1 and 2 getting remastered

Tony Hawk Pro Skater 1 and 2 are officially getting remastered. The games will be offered as a single package, and are developed by Vicarious Visions, who recently did the Crash Bandicoot and Crash Racing remasters. I’m gonna my colleague tell you a little bit more about the game, here’s Daniel. That was Daniel Hill, he has an Alexa flash briefing of his own talking all about Instagram marketing, a link will be on the website. So yeah, very exciting stuff, the only extra thing I’ll add is that it will also have online multiplayer. That will come September 4th, hopefully its better than the last time they tried to do this.

Starbreeze Q1 financials — still looking for PAYDAY 3 publisher

Starbreeze had their Q1 financials, and to be honest its more of the same. They earned around 1 million dollars, which is up from the 10 million dollar loss they had last year. Things are slowly coming together though, their reconstructions costs are lowering, they’re getting an income from PAYDAY 2, in fact 99% of their income was from it, and they still have PAYDAY 3 in their sights. They are in fact still searching for a publisher for the game, which is apparently “continuing in a positive spirit.” Hopefully it works out for them, and I guess we’ll see how things are going next quarter.

Playstation Studios announced as an umbrella brand to all PS first-party games

Sony has developed a new umbrella brand for its first-party Playstation games, simply titled Playstation Studios. Very similar to the Xbox Game Studios. The brand goes live later this year, and is featured on games that are either developed or managed by a Playstation studio — so that’s a new logo, and an opening video that is very Marvel-esque. They did this because “We think this is a good way to let consumers know that, if they see it, then the quality games they’ve come to expect from us are here.” A little unification never hurt anybody, and it may even be an indicator that they plan to buy up a few more studios in the coming years.

Harvest Moon: One World announced

The latest in the farming game genre has just been announced, Harvest Moon: One World. This game will be made on a new engine, with new graphics, and apparently some gameplay extras that haven’t been seen in the franchise before. In fact the biggest thing will be that it won’t be focused on a small town, instead opting for a larger world with varied locations and settings. We don’t know much else besides the logo, but it’ll be coming to the Nintendo Switch later this year.

Stellaris celebrates 4 years with in-game content

Yesterday we talked about Civ VI getting a content update, well today Stellaris is getting some love as well. This is happening because even though the game is four years old, they have an all-time high for monthly active users, which is really cool, and certainly not unexpected with Paradox. They’ve also sold 3 million copies of the game. So to celebrate the anniversary, they’ve got new visual and audio effects for everyone, which is cool. Some balancing in there as well. And then they gave some love to console players, updating the game to be more on par with the PC version. And then finally if you’re interested to try it out, the game is free to play on Steam until this Sunday, and has a 75% discount. Check it out, I’m hoping that I will myself soon enough.

Alright folks that’ll do it for today, but I just wanted to do a bit of housekeeping here. First of all, I’m going to have another story for you in the TGO After-Show which is just absolutely redonkulus, if you’re interested be sure to add the show to your flash briefing lineup. All you have to do is open the Alexa app and it’ll appear under the Flash Briefings setting, you don’t even have to search for anything. I also want to mention that the latest episode of the TGO Podcast is now available. It’s 75 minutes of Kato and I going over the news from the last week, please check it out if you’re a podcast listener, youtube.com/thegamingobserver or the podcast host of your choice. That’ll do it for today, thank you so much for joining me here, and until tomorrow, happy gaming everyone.

The Culling has been relaunched once again. If you haven’t heard of it here’s the super quick breakdown. This was one of the first battle royales, before PUBG exploded. It was in Early Access, then released in late 2017, it’s a paid game. Nine months later, they released The Culling 2, which received major backlash and was dead basically within days. So they backtracked and revived support for the first game as a free to play title. That also doesn’t work, and the officially pull the plug. Well, surprise surprise, they’re reviving it again, but with a whole new monetization model, and this a wacky one. So first they’ve got a $5 upfront fee, and then you’re allowed to play one single game every day. If you want to play more, then you have to spend a match token, which can be won in game or purchased. 3 tokens for $1, 20 tokens for $5. Even stranger, you can get unlimited access for $2 for one month, $6 for a full year.