TGO Daily | December 9, 2020 | Call of the Sea Released


In The News

Call of the Sea Reviews

I’ve been talking about Call of the Sea ever since it got announced in the summer. It’s a debut title from a company called Out of the Blue, which puts you in the boots of a woman from the 1930s looking for her lost husband. It’s an adventure game that uses puzzles like Myst or The Witness, in combination with a Lovecraftian environment which keeps the surreal elements and leaves the horror.

Reviewers have seen the game in a generally positive light. IGN loved pretty much every aspect of it, calling the story captivating and the puzzles challenging:

It delivers a short-lived but engrossing experience through stunning art direction and an excellent voice cast, with the biggest of its minor annoyances being a slow movement speed. If a fun, but emotionally affecting adventure is what you’re searching for then Call of the Sea most definitely answers that call.

Those who didn’t love the game seem to point the finger at the puzzles. The critic from DualShockers said this:

Call of the Sea’s biggest problem is that it can’t decide what kind of puzzle game it wants to be. On one side, it has puzzles that simply exist to break up the flow of collecting documents and examining photographs. On the other side, there are a few challenging puzzles that take critical thinking but stop the narrative’s pace right in its tracks. It feels afraid to pick a side, so instead, it doesn’t and leans on its story to do the heavy lifting. Unfortunately, Call of the Sea’s narrative has a solid start but fizzles out once the mysteries are uncovered.

I’ll definitely be trying it out soon — I love these types of games and the setting is extremely enticing. It’s on the Xbox Game Pass as well!


Wow, WoW!

Blizzard announced today that World of Warcraft: Shadowlands (the game’s latest expansion) sold 3.7 million copies on its first day. According to them, this makes it the fastest-selling PC game of all time, breaking the previous record of 3.5 million which they also set with Diablo III. I haven’t seen this claim get confirmed by a third party yet, but it’s impressive nonetheless.

That’s not all though – WoW is doing better with this expansion than it has at any time in the last decade. That includes time spent in the game, as well as the amount of people paying for subscription.

Source: Activision Blizzard

“Bread Makes You Fat?!”

The complete edition of Scott Pilgrim vs. The World: The Game has been given a release date of January 14, 2021. Originally released in 2010, the side-scrolling beat-‘em-up was mysteriously delisted four years later, and is now finally making its grand return.

All DLCs from the original game will be included, which added some interesting game modes as well as full local and online co-op.


Forza Horizon? More like Forzamania!

The latest update for Forza Horizon 4 adds a new mode called Super7, which allows people to create their custom stunt tracks. Thinking along the lines of Trackmania, players are encouraged to get through a track as fast as possible while driving off ramps and navigating ridiculous obstacles. The Super7 mode is a challenge to complete seven of these maps in a row in return for a reward.

I am continually impressed by what Playground Games does with this title. They seem to constantly putting out interesting content for it, including a (surprisingly) well done battle royale mode, and in-game photography contests. Definitely check it out if you want to enter the world of racing games.


Also In The News


Say Hello!

That’s all for today 🙂 If you want to get in touch, you can always reply to this email. You can also DM me on Twitter, or come join the community on Discord (it’s awesome)!

This newsletter is a companion/alternative to a mini-podcast I produce. The show is archived on YouTube, with most people listening on Amazon Alexa devices — but it’s also available on all podcast hosts.

And hey, if you like what I do, maybe consider sharing this newsletter with a friend?