Steam sale woes, UK HoC meets with King, Stadia pricing, more

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How’s it going everybody, Adrian Simple here from The Gaming Observer, and this is your Daily Gaming Update for June 28th, 2019. thegamingobserver.com for links and a transcript.

Indie dev’s games being un-wishlisted thanks to Steam sale event

It looks like customer confusion isn’t the only thing that the Steam Summer Sale brought along. It turns out that there are a number of indie developers that have noticed large swaths of people unwishlisting their games, which would theoretically harm sales. This is happening because Steam is promising that the top point earners of the event will get a game from their wishlist – so what people started doing is removing indie games so that they received a more expensive game. It has since been clarified that they will simply win the first game that is in their wishlist, so no removing games needed. This has left many developers with issues, however. Wishlists are a major aspect of promoting one’s game on Steam, and with some players never returning to wishlist these games, the devs will be SOL. This is a pretty big mistake on Valve’s part, and they have no re-redesigned the event to be more clear alltogether.

UK HoC meet with King, UKIE, and more to talk about addiction

The UK House of Commons currently has an inquiry into immersive and addictive technologies, which includes videogames. Last week, the committee met with representatives from Epic and EA, who both squirmed under scrutiny, appearing to be woefully uncooperative. Today, they met with people from King, UKIE, TIGA, VSC, and the British Esports Association. I haven’t had the chance to watch the meeting, but apparently they did a little better at answering questions, which included at least some concession that the industry could be doing better about players addiction and mental health. Following these meetings, the committee’s chair Damian Collins said “I think the concerns are real, particularly around gaming addiction… The consistent message we’ve had from the big game companies is this is not something they proactively monitor themselves.” I’m going to have a full explanation of this meeting on the next Observer Radio show so keep an eye out for that in a few days.

More info on how Google Stadia is pricing games

Some information has been cleared up about how Google Stadia will be pricing its games. For both its free and it’s “Pro” subscription of $10/month, players will have to pay full price for new video games. Stadia chief Phil Harrison confirmed that they will cost the same amount as they do on other platforms. He justifies it by saying that you get to play the game on any screen in your life, and that you don’t have to pay an upfront cost for hardware. He believes the industry to be in transition away from ownership, to subscription-based content – though he also recgonizes that not everybody is ready for the change. I can’t say I necessarily agree with him on this point, but never say never right?

EVE Online NPCs turning against the players

EVE Online is in chaos, with NPC’s suddenly swarming player-controlled bases and becoming a collective threat for the first time. It would take a full update to explain how this game works, so if you are familar with the game you should definitely be keeping an eye on this story.

That’s all the news for today. Thank you so much for tuning in, and a big thanks to Jeremy for leaving me a 5-star review on Amazon. My name is Adrian Simple, see you tomorrow, and Happy Gaming everyone!

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