Microsoft Q2, Dauntless devs acquired, more

Daily Gaming Update:

TGO After-Show

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How’s it going everybody, Adrian Simple here from thegamingobserver.com and welcome to your daily gaming update for Thursday, January 30th. Just a heads up that something seemed to go wrong with uploading yesterday’s show, so my apologies if you heard a repeat. For now, let’s talk news.

Microsoft Q2 gaming financials

Microsoft had their Q2 financial results and gaming revenue is down 21% year over year. This is primarily attributed to the fact that console purchases are slowing down in the wake of a new one coming this holiday, and is expected to continue falling until that release. Looking at Xbox content and services specifically, it is down 11%. And they attribute that to the fact that last year was abnormally high thanks to a third party game, which people have speculated is either RDR2 or Fortnite. However, that drop is offset but a growth in subscriptions. They hit a record number of Xbox Live users, and Game Pass subscriptions more than doubled in Q2 alone. So the numbers may be falling, but that certainly is not a bad thing, because people are sticking around.

Dauntless devs Phoenix Labs acquired by Garena

Alright here’s an interesting one. Phoenix Labs, who are the developers of Dauntless, have just been acquired by Singapore studio Garena. And what I learned today is that Phoenix Labs is a venture captialist-backed company. Which is to say, they grew because they got investors, and those investors need to get paid. Now what’s interesting is that the CEO wasn’t just looking to get as much money as possible. Dauntless is growing fast, and they are definitely going to be worth a lot more in the future. But if they wanted too long, the only companies that could afford to buy them would be places like Tencent and Activition Blizzard. CEO Jesse Houston says that he cared more about the health of his team and the relationship with a parent company. It’s pretty clear in the interview that he loves his job and wants it to stay that way. The company will be totally autonomous under Garena, so the game will proceed as expected. And in fact, Garena’s specialty is in mobile and non-North American markets, so there might be a natural segway there one day as well.

Cook, Serve, Delicious 3 enters Early Access

Cook, Serve, Delicious 3 has launched in Early Access today. It has a campaign that can be played single player or local co-op. They also introduced a new Chill Mode, which makes the game much less stressful than it is typicially known for. Early reviews are enjoying the game, but if you’ve played either of the other two, I’m sure you know what to expect here, it’s a fast-paced cooking game.

Dead Cells gets first paid DLC on February 11th

Dead Cells have announced the date for their first paid DLC titled The Bad Seed, and its coming our way on Feburary 11th. It introduces two new biomes, a boss, new weapons, enemies, all the goodies. This comes out following a year of free updates, and will cost about $5.

Hey Alexa users, just a heads up that yesterday’s show is going to immediately play after this one in case you wanted to hear it. If you happened to hear it yesterday, or don’t have the time to today, no problem if you need to skip it, but I figured I should provide the option for you.

Alright everybody thank you very much for tuning in. As you know I am here every Monday-Friday with the news, which means I’ll be back tomorrow, and until then…happy gaming everyone.