Mailbag Saturday – October 5th, 2019


How’s it going everybody, Adrian Simple here from, for Mailbag Saturday October 5th. To submit questions or comments of your own, And I am running low on emails so if you’ve got something you’d like me to answer, please send it my way!

We’re going to start today with Peter, who sent this super in-depth email talking all about MMOs and how WoW Classic has seen a lot of success. He goes on to say that part of the reason WoW Classic began was as a response to private servers that were doing pretty much the exact same thing. So he says with the success of Classic, do you expect to see other games following in Blizzard’s footsteps. This is interesting to consider, because there are a lot of MMOs out there that are currently running on private servers organized by fans of the game. This could even be for MMOs that have been shutdown. So will others follow in those footsteps? I’m not so sure. Now, WoW isn’t the only one doing this, Everquest 2 has done, Runescape is doing it very successfully. But harken back to what happened when WoW was released. We had dozens of companies trying to ride the MMO wave, and a lot of them failed. Of course there were a few standouts, but by and large, are no longer the dominating genre that it once was. So if the MMO didn’t survive, look at something like Wildstar or Asheron’s Call, are they really going to survive their equivalent of WoW Classic? I’m not so sure. So then look towards the big MMOs that have survived, and they’re too recent to even have classic content. Elder Scrolls Online, Black Desert Online, Guild Wars 2, they all released between 2012 and 2014. Final Fantasy XIV has a little more mileage, but that game only found life when it reinvented itself, so nobody wants the originals for that anyway. So to sum everything up, yes its possible that some of the older MMOs will try and follow suit, but I find it unlikely that they’ll breathe new life into their business. WoW was still the biggest MMO of all time when they released WoW Classic, so the success of it was kind of a given assuming they didn’t completely bungle it. Thanks for that Peter, I don’t usually get the chance to talk about MMOs because I don’t know them so well, so I like exploring these conversations.

This question comes from Fyrebug, who is a very strong supporter of this show. He streams over on go give him a view. He asks if I can give a little more insight into the what the future holds for the Gaming Observer. You know I’ve really changed my mindset on this in the last month. I used to be very interested in growing TGO as business and a brand that could exist for a long time. But I ended up finding out that I just didn’t care so much about being an entrepreneur. I forced myself into having these large lofty goals that would take months and months of work to accomplish. Now I’m at a point where I just want to make this show as good as it can be, have a great time, and reevaluate when I graduate from my program in two years. So you can at least expect this show to be consistently the way it has been for the last year. I won’t be pushing monetization or sponsorships, I likely won’t change much of the formula. I just want to stick to what works. If I am able to one day make this my full-time job, that would be phenominal. If instead it becomes a portfolio piece to work at another job, that’s ok too.

Ok thanks for the questions you two, to submit your own. I’ll be back tomorrow for the Sunday show, and until then…Happy Gaming everyone!