HQ layoffs, 1H19 mobile stats, Dr. Mario World, more

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How’s it going everybody, Adrian Simple here from The Gaming Observer, for July 9th, 2019. thegamingobserver.com for links, @gaming_observer on Twitter.

UK top 40 charts, week ending July 6

The UK weekly Top 40 charts are in, and Super Mario Maker 2 has taken the #1 spot yet again, also followed by Crash Team Racing and F1 2019 for the second week in a row. Mortal Kombat 11 jumped up to take #10 from the #24 spot last week, following a 32% increase in sales. FIFA 19 also took #11 from the #20 spot. The new games that came out last week took a sharp drop, both The Sinking City and Bloodstained: Ritual of the Night at least remained at the bottom of the charts, but Judgment and Car Mechanic Simulator dropped off entirely. There were no new games last week.

HQ Trivia laying off 20% of employees

Mass layoffs are occurring at HQ Trivia right now, with around 20% of the workforce now gone, though specific numbers are still to be confirmed. This news comes around as downloads for the quiz app continue to fall, apparently down 92% year-over-year for the first half of 2019. As well, its struggling to maintain players of the live show, in part due to the controversies of CEO Rus Yusupov. As downloads are slowing down, the devs are slowly shifting towards monthly subscriptions, hoping to garner a smaller but more loyal audience. Thanks to GI.biz for the info on this story.

Mobile game stats for 1H2019

Mobile games spending overall is up 11% year over year in first half of 2019. In terms of revenue, Honor of Kings continued it’s #1 spot, followed by Fate/Grand Order at #2, Monster Strike at #3, Candy Crush at #4, and PUBG Mobile at #5. PUBG shot up the charts thanks to the Chinese market. If we look away from revenue and look towards download numbers, then Color Bump 3D, Garena Free Fire and PUBG Mobile take the top three spots. Thanks to Sensor Tower for that data.

Dr. Mario World insights from Oli Welsh

There’s a great article from Oli Welsh on Eurogamer talking about Dr. Mario World. He says “It’s a supremely polished, easy-to-enjoy game that meets the Kyoto company’s famously high quality bar. It takes one of Nintendo’s classic games…and reworks it for touchscreens with imagination and care.” And yet, it submits itself to the standard mobile business practices, at the cost of balance. Characters are hidden behind randomized packs, there’s an energy system, and boosts to help beat levels. He ends it with this, “It is so very un-Nintendo…to allow the rock-solid foundation of the design to be chipped away at, the player’s trust to be eroded, to introduce even the vaguest doubt about its parameters or fairness.” He still recommends it, it’s a good free game, but you probably won’t be surprised by it.

That’s going to wrap it up for today. A big thanks to Harrison and Eric from Team17, both for leaving me 5-star reviews on Amazon. My name is Adrian Simple, see you tomorrow, and Happy Gaming everyone!

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