Halo Infinite multiplayer goes F2P, Battletoads release, more

AUGUST 3, 2020

Daily Gaming Update

Transcript
How’s it going everybody, Adrian Simple here from thegamingobserver.com and this is your daily news update for Monday, August 3rd. I hope you are tremendously well, let’s talk about all the news from the weekend, shall we?
 
Let’s start off today talking about Halo Infinite. The thing making the headlines this weekend is the fact that the multiplayer mode of the game is going to be free to play. So presumably you would pay for the campaign, but if you didn’t want that then you could just download the multiplayer no questions asked. I think this is a really interesting decision on a number of fronts. First of all, people are skeptical of this move right off the bat, because the first question you ask now is how do they monetize it? Does Halo become another franchise that has a bunch of cosmetics, and battle passes, and microtransactions? And if it does get that stuff, which we don’t know just yet, is that really what people will want over just paying for the game? I’ll definitely be following up on that when I know more — here’s the other thing though. There have been a ton of rumours that Xbox Live Gold, which is the service you have to pay for to get online multiplayer on Xbox, is either going to be completely eliminated, or just not required for free-to-play games. If that rumour becomes true, what better way to kick it off than with a major first-party Xbox title that everyone can now play? So that’s Halo Infinite, its releasing this holiday on Steam, on Xbox, and on the Game Pass. They’ve also confirmed a number of features coming up for the Halo Master Chief Collection, which incidentally won’t include Infinite, at least not right off the bat. That’ll include crossplay, input based matchmaking, a browser for custom game server, and server region selections. Among others. Gotta say, it’s a great time to be a Halo fan, isn’t it?
 
26 years after the initial launch of the game, Battletoads is making a resurgence. This was announced a while back, but we now have the release date of August 20th. Of course Battletoads a classic sidescrolling brawler from the NES, notorious for its difficulty. And now its got a complete remake, and it looks pretty cool. The trailer calls it a multi-genre adventure, so it does have the brawling, but it will also have things racing, platforming, and space shooting, which is neat. It also is going to have three-player couch co-op. I don’t know if there is an online option, but you can always use something like the Steam Remote Play Together feature, where that’s not even an issue. So like I said, August 20th on Steam, Xbox One, and the Game Pass.

The latest Tennocon may have been online, but that didn’t stop Digital Extremes from announcing details ot the newest Warframe expansion, Heart of Deimos. It’s going to have a new open world, focused on the Infested faction. It also brings pilotable mechs to the game, which could potentially be your enemy too. It will also bring a number of new features, including the option to transfer specific abilities between your characters. Only certain abilities can be transferred, and a given character can only have one transferred ability at a time. Also, you have to sacrifice your character to make it happen, so it is costly. So that’s Warframe’s Heart of Deimos, arriving August 25th.
 
Stardew Valley is finally going to be getting a physical PC and Switch edition of the game. So if you have wanted that game to be on your shelf but you’re only a PC gamer, here’s your chance. It also brings the opportunity to get the Collector’s Edition of the game, which includes a bunch of goodies that you’ll probably be interested in if you’re a big of the game. Pre-orders are available now, and shipments will go out early November, so maybe this would even be a good Christmas present?
 
Thanks J for the 5-star review!