GTA Online casino, June digital sales, more



How’s it going everybody, Adrian Simple here from The Gaming Observer, for Wednesday July 24th, 2019. for links and a transcript.

GTA Online getting a casino after 6-year wait

If you’ve never followed the history of GTA Online, I’ve got an interesting story for you here. A new update came out today opening up the casino. Well, turns out, this particular update has been long awaited. You see, ever since the game’s launch in 2013, people have been speculating that the casino that was in the game would one day be an enterable building. Then, data miners were extracting references to the casino with each new update to the game. It actually was going to be a thing back then, because Rockstar was planning to release a singleplayer DLC that involved a casino robbery, which would then transfer to the online component. But then, the online was so popular, they cancelled production of the single-player content. All the work on that was slowly dispersed into the online over the course of 2017 and 2018. The catch here is that the casino portion never came around because of gambling laws, and the success of the shark cards. The law would see that people could buy shark cards and gamble with the in-game money from that, so they stayed away. But now, Red Dead Redemption 2 has gambling, and they found a solution by using two currencies, and only being able to gamble with the non-purchasable one. Nonetheless, this is a big deal for the community, they’ve been speculating for literally 6 years, so I hope they get a nice payoff from it.

Digital sales data for the month of June – SuperData

Overall digital game sales for the month of June are in thanks to Superdata. Most of the charts are expected, games like League of Legends, Fornite, and FIFA 19 are still at the top. They reiterated what we’ve heard about Crash Team Racing, saying that it has had one of the best launches in racing-game history, supposedly the second best behind The Crew 2. As we heard from Ubisoft before, Rainbow Six Siege continues to perform well, with its best month in active players and revenue high. The thing I found most interesting was what they said about Overwatch, “[It] became the 64th game on either console, PC, or mobile to generate over $1billion from in-game content alone.” An impressive feat, though I suppose not entirely unexpected.

Tencent invests in Antstream Arcade

Tencent has made a substantial investment into a new streaming service called Antstream Arcade. Antstream is important, because they are pitching themselves as the world’s first treo game subscription service. They’re planning to offer over 2000 titles for a monthly fee, and they’ve highlighted games like Double Dragon, Fatal Fury, Gridrunner, and Metal Slug. They tout a ‘pick up and play’ format, friend competition, and ease of access. They were funded via kickstarter, and it’s arrival in the US is expected late 2019.

That’s today’s news. A big thanks to Justin, Nathan, and Mr. Blythe, all for leaving me 5-star reviews on Amazon, that really means a lot to me. My name is Adrian Simple, I’ll see you tomorrow with some more news. and Happy Gaming everyone!

Leave a comment