Fortnite prepares for Chapter 2, Starbreeze cash flow, more

Links:

Transcript:

How’s it going everybody, Adrian Simple here from thegamingobserver.com, for Monday October 14th. To my fellow Canadians, Happy Thanksgiving, let’s talk video games.

Fortnite gets sucked into a black hole, is unplayable

Fortnite released just over two years ago. That’s 10 seasons of content, and last night, they said goodbye to all of it. In one single moment, shared by millions of players at the same time, the entire map was sucked into a black hole. The game then became unplayable, with only an animation to keep one company. It has remained that way as of this recording. An event like this has been teased in-game for a while now, and a countdown timer appeared to make sure everyone was around to see what happened. Now because of a leak that came out last week, we know that Epic is planning on releasing what they are calling Fortnite: Chapter 2. Obviously this will mean a new map, but there’s no word yet on if there will be anything else, or even when it will be coming. This was a pretty big event, and there are a lot of people who are praising the marketing team on this one. Normally making a major change like this would be a patch that goes in over off-peak hours. Instead, they took the game down completely when millions of people were playing concurrently. This is fascinating because Fortnite makes tonnes of money every single day, so they are intentionally putting that aside for the sake of creating hype. And you know what, it worked. As someone who doesn’t play Fortnite, now I’m interested.

Starbreeze plans cashflow for next 3-4 years

Starbreeze has provided an update of where they are at. They’ve been going downhill over the last year, and they pretty much admitted that they were destined for closure unless they could get a financial backer. They did as much as they could to stay alive, including multiple instances of restructuring with the Swedish government. Well, it looks like they’ve got some plans for cash flow now. First of all, the publishing deal for the mobile PAYDAY game will conclude early 2020. They also estimate that they will be releasing PAYDAY 3 in 2022 or 2023, and a publishing agreement for that will be also be made in the first half of 2020. So an initial payment and beyond will come from whoever they can find to finance that title. Also, as part of the reconstruction of the company, they’re splitting into two divisions called New Starbreeze Publishing, and New Starbreeze Studios. So obviously they’re looking at this as a fresh start, and here’s fingers crossed that it will work out.

Chorus: An Adventure Musical announced by Summerfall Studios

If you remember a while back I told you about a new Australian game company called Summerfall Studios. It’s led by the David Gaider, who was the lead writer on all of the Dragon Age games, and the company focuses on narrative driven experiences. Well, they just announced their first title called Chorus: An Adventure Musical. You heard me right, this game is one part narrative-adventure, one part interactive musical. It looks like it’ll be a step above a visual novel, and will have the storytelling that Gaider is so well known for. They’re currently crowdfunding this on Fig with a $600,000 target, which as of this recording is 20% on its way, with 27 days to go.

Hey that’s the news for now. A big thanks to Michael, Jeremiah, specialguest, Jarla, and Andres (apologies for pronounciation) for leaving me 5-star reviews on Amazon, that means so much to me, thank you. I’ll see you again tomorrow as usual and until then…Happy Gaming everyone!