FFVII Remake reviews, Cooking Mama weirdness, more

Daily Gaming Update

No After-Show Today



How’s it going everybody, Adrian Simple here and welcome back to The Gaming Observer. It Tuesday, April 7th and we’ve got 3 very interesting things to cover today, let’s start with Final Fantasy.

Final Fantasy VII Remake reviews out

That’s right, the Final Fantasy 7 Remake has had its review embargo lifted, however people have been talking about it over the past couple of days because they released the physical game a little early in some regions. Anyway, it seems like the general consensus is that people are happy with it. Of course the big things like graphics and combat have been revolutionized for the technology that is now available to developers, that one we knew all along. The largest concern has been about the fact that remake is being released in episodes, and this first episode only covers the first 5 hours or so of the original. So the question was can they take that, a bring it into a fully fledged AAA experience, and apparently they have. The game is about 40 hours long, and it seems like it expands things in good ways. Many story elements are expanded on, cinematics are lengthened out, characters are given more depth, and you just generally have more to do. So if you were hesistating about this one, it seems like it’s a safe purchase. What I will say though, without spoilers, is that there are apparently some major story deviations. Here’s the broad statement that Kotaku makes “Then I got to the end and realized that…the game’s developers were more or less asking what it means to remake a video game. How faithfully do you stick to the script? Just how much, if anything, do creators owe their biggest fans, the ones who have spent so many years begging for a release like this?”

Cooking Mama: Cookstar has weird things happening

Alright this a weird one, buckle in. There has been just some interesting things going on with a new Cooking Mama game which came out on the Nintendo Switch, but then disappeared. A trailer came out for it, but there was no eshop entry. Some physical copies existed, yet Amazon only had it listed with third party sellers. Once that story got picked up, rumours started circulating that this Cooking Mama game was bitcoin mining for the publisher. Basically there were some questionable press releases and the game did heat up the Switch quite badly. Well, the most recent development is an anonymous interview with a developer of that game which clears a lot of it. The game is called Cooking Mama: Cookstar, and it would have been the first game in the series available on the Switch. They claim that the crypto-currency stuff was all nonsense. The press releases were apparently just to use fancy language to impress developers, and the heating up of the console was literally just because its unoptimized and being developed by people working on their first game. Now the reason why its only available in some places is because the publisher got into a kerfuffle with the actual IP owner and released the game against their wishes. So they’re trying to backtrack. Anyway, it’s a pretty big trainwreck, but it’s nice to have explanations for everything now.

Rocksmith ends 383 week streak of DLC releases

You might remember a game called Rocksmith. It was basically Guitar Hero, except you plugged in a real guitar, and it helped you to learn how to play the instrument. Well, ever since the games release in 2011, and the follow up in 2013, they’ve been putting out new DLC song packs every single week. Today, they announced that those are ending, and they are moving on to a new project. This brings the total to 383 weeks of releases, and 1500 songs in the Rocksmith library. That’s quite impressive to me, I didn’t realize they had a fanbase big enough to support something like that, but I’m glad it worked out, and hopefully their next project is just as exciting.

Alright, thank you very much for joining me here today, and thank you to Ryan and Benjamin for leaving me a 5-star review on Amazon. I will be back tomorrow with the news, as I am every Monday through Friday, and until then, Happy Gaming everyone.